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Resident Evil General Comrade 07/25/2020 (Sat) 14:25:47 No. 3228 [Reply] [Last]
Let's have a thread dedicated to one of the greatest (and worst) video game series of all time. Resident evil; Resident evil 7 is actually terrifying right? I'm not just a massive pussy right? I have trouble playing that game because of how frightening it can be, lol. What do you guys think?
>>3228 Resident Evil 4 Wii Edition is literally the only good one.

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g4tv Comrade 07/24/2020 (Fri) 22:54:17 No. 3207 [Reply] [Last]
https://youtu.be/aegzuPD1DUc they're thinking of bringing back g4tv if you dont know what that is, watch this video https://youtu.be/ZEBwGOHntro how the fuck do they expect this to ever work out? I have great memories of g4 and techtv before it, and i would love it to come back. But its IMPOSSIBLE, it will get cancelled immediately. Even the memory of it should be getting cancelled. There was so much that shit that doesn't fly now like ironic racism, or so exploitative about women. And attack of the show was basically filming olivia munn getting sexually harassed for 2 hours a day The problem I see, is that they either have to make it woke, which would suck. OR even worse they have to make it anti-woke. It would become like some cringe youtube alt-right shit. There's no going back to just politically neutral gaming where its fine to grope women and they have to like it.
https://www.youtube.com/watch?v=ZpBGTXDfQks peak of the channel right here
G4 was shit from start to finish. Sage for not video games.
Just focus on gaming and air people playing virtual sports tournaments to fill in dead air. It worked with sports during the pandemic.
This isn't Game Network. Who the hell is Olivia? /v/ wants Geoff!

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Sterdust and liberalism in gaming journos Comrade 07/15/2020 (Wed) 13:51:38 No. 2904 [Reply] [Last]
Recently people like Sterling and Schreier actually made a lot of shit that actually came close to class concious. Especially about gaming escapism and the kind of "anti-political" hypocrite mentality, showing that most rightoid actually DOES want politics in their games, but their kind of politics like having CoD imperialism simulator and America wank. Like this video: https://www.youtube.com/watch?v=5q2ibrU5Xpg >The "it's optional" reasoning is only applicaple to consummer products like games but not the entire system of capitalism >every criticism exist in its own bubble is practically applicabe to most defenders of neoliberalism Why can't these people just connect the dots and see all of this is a systematic problem with capitalism itself? Or do they actually know it but choose to remain silent because themselves are afraid of alienating the normies?
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>>2904 >Or do they actually know Sterling sure as fuck does but he needs that patreon cash
>>2904 Jim sterling's content is something I've enjoyed, for purely entertainment purposes (the load of videos he did on shitty Steam games years ago is a prime example of videos that are just plain funny) and also informative (he has loads of videos documenting abusive and manipulative practices in the gamine industry and has hinted in a video before that he is well aware that these dynamics are at play in virtually every industry beyond just video games. But at the same time, I find him to be rather frustrating. His content and him as a person. First of all, he is clearly in line with identity politics and as far as I can tell, more liberal even if he has an inkling of class consciousness. I've stopped watching his videos for the most part, not out of bitching about him being an "SJW" or whatever, but he repeats a lot of the same points, honestly because nothing changes. I fear that if there ever was another Gamergate-esque moment (yes, I know, there will never be another capital G GamerGate because the conditions that produces it have shifted, and social liberals have won a LOT of ground in that space) but something like it, another BIG controversy in gaming or gaming media that libs can spin to panting their opposition as all a bunch of nazis, He just seems like the kind of guy who would abandon honest analysis like the kind he is perfectly capable of when scrutinizing video game companies and publishers, and would hop on board the lib/sjw train of calling the opposition fascists. IDK something just rubs me the wrong way there. Was he outright anti-gamergate in the past? I honestly don't remember if he took a strong stance on it
>>2918 >Gamer gate was about ethics in games journalism
>>2918 His current coverage of Ubisoft figuratively and actually raping its employees has a huge lib bent to it that I always find annoying. He to this day still trying to portray it as something sensational that is only indicative of only Ubisoft when literally anyone especially him can see it as a systematic problem with capitalist corporate structure itself. Only through the power of the manager over the code proles and how lenient the stockholders still consider the “rock star” culture of game directors (which has already reached the real end by the time John Romero tried to make people “his bitch”), these slime bags can do whatever they want without impunity, including just drugging and fucking their workers in the ass. This also makes me realize how much of “cancel culture” is just a gigantic sham of radlibs cope dependent on shamming the offenders without giving them any actual convictions. No wonder the big corporations still support them so much. No matter how “canceled” these people are, they’ll just leave the limelight and continue raping as usual.
>>3177 Yes.

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Comrade 07/22/2020 (Wed) 21:04:41 No. 3124 [Reply] [Last]
>Why are we still here? >Just to suffer? >Every night, I can feel my writing... and my direction... >Even my story... >The missions I've lost... >The content I've lost... >Won't stop hurting. >It's like they're all still there! >You feel it too, don't you?!
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>Death Stranding will unleash that thirst unto the future. >Those were his last words. >Pretentious to the end. ------------------------------------ THE END ----------------------------------- For concept art of the next episode, refer to Original Post >>3124 (OP) , and thus the retcon cycle continued to make a full circle. Unfinished thread, just like Hideo Kojima's game LOL.
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>quote "game" endquote
Yeah I don't want more missions of killing Soviet soldiers and protecting the based mujahideen thx. MGS was always shit
>>3153 Yeah you can tell the extent of Kojimmy's hollywood poisoning on its portrayal of russians in these games. A russian Hind-D in MGS1 being in an American military base to serve as a boss fight for no reason. The enemy soldiers in MGS2 are russian despite both the tanker and the plant being american property located in fucking NYC. MGS3 features soviets as enemies and has the KGB and GRU fighting each other in gunfights wtf? Also Volgin is by far the most deranged villain the series bar none and he happens to be soviet russian hmm curious. PW Zadornov was a complete caricature but I'll give that a slight pass because everything in that game was absurd. Granted, americans tend to serve as "bigger" badguys but that's always portrayed as a twist. were there any russians in MGS4? I kinda deleted that game from my mind
based autist

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Self-imposed challenges Anonymous Gamer 03/31/2020 (Tue) 16:37:40 No. 540 [Reply] [Last]
How's that self-imposed challenge coming, anon? You do challenge yourself... don't you?
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Currently doing NES FF1 using 4 Master Monks.
>>1537 Is that even fun?
I challenged myself to play one retro game daily
>>1538 It wasn't as bad as I expected because of their massive damage output. Most bosses didn't last a single turn. I'll finish it at some point... can't train in the last dungeon without an exit spell.
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Recently beat Descent on Insane difficulty with a rule of no mid-level saving allowed. Maybe it's just because I learned what to expect about surprises around corners at some point, but I really feel like the middle of the game where it completely swarms you with homing missile-launching Super Hulks and hitscan insta-firing class 1 drillers is actually the hardest part. I was constantly struggling to make it to the next level with a good score bonus to earn just a few extra lives to survive the next stage. In the final stages, however, I was running around with 10+ lives across levels until the end. It's unfortunate, but gitting gud at Descent is really about either engaging enemies so far away that it doesn't activate their aggression or having foresight about the level design and making liberal use of homing and smart missiles to kill enemies around corners where they can't shoot. It's a shame this game didn't have some more fair enemy variety, the map design gets very cool in the later levels. Moving on to Descent II now, and it's amazing how much of an improvement over its predecessor it is. More interesting enemies, more weapons to tackle them in different ways, and the map design gets balls crazy already on the 2nd stage in the game!

Anonymous Gamer 04/24/2020 (Fri) 18:25:16 No. 103 [Reply] [Last]
So, what do you think about the FF7 remake?
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CHADley is the single greatest addition to FF conceivable. Can't wait til he rams his Seph-clone, materia-enhanced PENIS right into Cloud's cross-dressing BUSSY.
I see Squeenix still hasn't figured out how to make anything other than creepy hollow doll faces.
>>112 >The ghosts that can change the timeline of events that are from the future What? Was this in the original?
>>114 This explains what I was feeling pretty well. The irony of a large video game corporation remaking a game that critiques large corporations and softening the edge / changing the focus of the criticism is pretty funny. The anti-corporate theme just seems absurd when combined with the white-washing of Avalanche, the deaths of the sub-characters, etc.
>>114 Maybe you and anyone in general should check out what the PC version looks like modded with the Because retranslation which restranslates it to more closely follow the original Japanese script. Nothing more voluntary, communitarian, and syndicalistic than partaking in community fanmodding and media in general.

Command & Conquer thread? Comrade 07/19/2020 (Sun) 16:23:24 No. 3021 [Reply] [Last]

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Anonymous Gamer 04/04/2020 (Sat) 05:33:22 No. 521 [Reply] [Last]
Was he right?
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Law = tankiddies Chaos = anarkiddies Neutral = ENLIGHTENED CENTRISM
Neutral is the only alignment that ever makes sense. If you go law, you effectively enter slavery - all in service of a God that will destroy the world anyway. If you go chaos, it will just lead to the wipe-out of humanity because humans are not as strong as demons. Those that survive mainly become part-demon at that. Going neutral allows you to avoid slavery and the destruction of humanity (until YHVH gets bored). It effectively gives us the world we have now - which we can change in much the same way as we try now.
>>523 As far as identifying the alignments with actual political ideologies, identifying Neutral with anarchists makes more sense considering it's focus on autonomous action and humanist ideals. While they explicitly call Chaos anarchist on SMT4A it's fairly obvious that it was originally intended to be a parallel for japanese fascism and in most games it takes the form of some kind of enlightened anprim darwinism, particularly in Strange Journey. The true centrists are The White. >>524 None of the Law-aligned options ever turn into straight-up slavery (from an economic point of view), but still, it really depends on the game. SMT4's version of Law, for example, doesn't end up requiring any enforcement of authority and resembles post-human communism more than anything else, directly changing 'human nature' itself to create a more peaceful, selfless and understanding society, where conflict is either non-existent or resolved without much issue. Obviously this doesn't really make sense from our particular point of view, looking more like soft slavery than anything else, but then again, what makes returning to a previous, less organized state of humanity more appealing, exactly? Ultimately the way the megaten universe works means that even this return is just a temporary pause to the apocalypse, and that only the physically mighty (in the most literal sense) get to set the rules. So you might as well make sure that the good you do is permanent.
>>521 I really do enjoy an smt post but regarding your question then no he wasn't right per say due to the Axiom or the Great Will having perfect reason to oppose him he's basically the main villain behind everything but regarding Law vs Chaos it's very interesting
>>523 Law is fascist There's no materialist route in smt games.

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Comrade 07/12/2020 (Sun) 15:16:43 No. 2811 [Reply] [Last]
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>>2897 Never realized that was a BAFTA. Pretty funny Rare.
>>2894 They already do that with sanic and megaman games.
>>2894 /v/irgins are definitely too retarded to make videogames.
>>2823 Lol if you think videogames are art wait till you hear about books or movies Videogames fucking SUCK
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Hopefully the standards of prize events in the Loicenced Kingdom will continue being irrelevant within the general industry as companies are likely perceptive to the detrimental risk to the appeal of their goods that following such a framework would possibly bring.

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Comrade 07/12/2020 (Sun) 07:10:41 No. 2801 [Reply] [Last]
>Meta capitalist critique in a VR self-referential simulation commodity https://youtu.be/AN2dcsx7mJA?t=2125
>>2801 >self-loathing debordian breadtube humour for marketing ultimately funny how detournément was anticipating changes in the production of cultural commodities rather than acting as any form of propaganda
>>2801 Have they announced another game from Dennaton yet?
Also the new far cry seems to be based on cuba. No doubts it will be anti-socialist
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>>2820 Speaking of Cuba, lately I've been fucking around with random NES roms and found out that the Japanese version of the game Guerilla War is straight up called "Guevara", you play as Che and Fidel and it opens with "Dedicated to Che Guevara, hero of Cuban revolution", while the Batista troops are portrayed as cowards and rapists. SNK is unexpectedly based.
>the future's future has been cancelled Is this a deliberate Mark Fisher reference or what


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