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What faction would a principled Marxist side with in Fallout: New Vegas? Anonymous 05/23/2020 (Sat) 15:57:16 No. 776 [Reply] [Last]
I though about starting this thread in /hobby/, but considering I'm not interested in talking about the merits of the game-itself, and rather to discuss the specific dilemma of factions, I thought I'd get a more focused discussion here. The Wildcard ending notwithstanding, there are principally three different factions in the game you can side with: Caesar's Legion, New California Republic, and Mr. House. To begin, Caesar's Legion is a fascist power lead by a historical materialist (even though the writers somewhat misrepresent Hegel in their dialogue about the dialectic, the general theme is maintained) most players misunderstand Caesar as just a LARPer rather than someone who is genuinely trying to restart history. His Legion, is admittedly a hegemonic autocracy that Caesar intends to use to subjugate humanity under one banner, so that their collective progress would be accelerated. It's entirely possible to interpret Caesar as just history's janitor trying to send humanity back through the motions and antiquity to try and reach a better result than rushing back to the "good ol' days" like the NCR, rather than someone who takes pleasure in creating a slave society that is an objectively malignant entity. The NCR is presented as the return of the old Bourgeois Dictatorship of the US, their government is a corrupt expansionist bureaucracy that can only adequately administrate war, meanwhile the actual body of the legislation itself has a lineage of benevolent autocrats (tandy) and is ruled by the interest of the "brahmin barons" (kulaks), this is a critique that Caesar presents in his analysis of the NCR (which happens to sound out-of-context Marxian). Caesar correctly identifies the NCR as a reincarnation of the failed Bourgeois state that brought about the very predicament of the wasteland, and seeks to use them as his component in creating a society apt enough to the material conditions of the wasteland. The strangest character in this dynamic is Mr. House, if the NCR is a light veil for a Bourg dictatorship, then Mr. House is an open window, making no illusions to the player about his proposed autocratic status and ex-Bourg origin. Since the wasteland cannot be considered Capitalist (as a true economic analysis of the Fallout universe would lack too many necessary factors to be accurate) we have to assume that the wastes can be best surmised as a scavenger-economy wherein the most valuable resource is electricity and armaments, the wasteland does still have capitalistic elements (the barons of the NCR being a good example, as well as Crimson Caravan and Gunrunners) but lacks the infrastructure to maintain a conventionally capitalist society (and thereby is also incapable of creating a socialist society unless material conditions change). I'd propose that due to this, the best choice for a Marxist in the wasteland is to side with whichever faction has the best capacity to create industry in the wasteland. All the factions in the maingame (and characters in the DLC hint at this theme, but would take to long to discuss) are representations of differing ideological states: the NCR being a bourgeois dictatorship under the farce of democracy, the Legion being a fascist army with the goals (at least the goals of Caesar) of restarting humanity's cultural progress, and Mr. House who breaks the mold as an autocratic Technocrat. You might refer to House as the supreme corporatist, but he's likely the only one possessing of the ability to either industrialize the wasteland or to simply leave Earth behind for Mars, despite being the most comically capitalist entity in Fallout (a series that from inception was an inherent critique of Nationalist Capitalism), House is likely the best choice for a principled Marxist, the NCR would lead humanity into a similar state of global capitalism, it too perhaps has the capacity to industrialize the wastes like Mr. House (and in face House intends to use them largely for a similar purpose) but Mr. House presents perhaps and easier path, because House is a planned economist, regardless of all the old-world business aesthetic, House is someone who would be a literal computer-god who plans the economy. House claims to be an objective ruler with a more important grand vision than say the short-term emulators of the NCR, who despite their uses to him, House rejects as the planners of the economy (potentially because he recognizes like Caesar, their inherent contradictions). In any event of House winning, the inevitable desire of the Marxist Courier would be to have him killed or deposed, I left out Yesman in this little essay because I thought that would be to filled with assumptions to really consider, because of course the obvious answer would be "courier and yes man takes over and the Comrade Courier uses Yesman to create an epic planned economy, Communism 100." A ending which to me seems really silly to rationalize in the context of the setting, to be clear, I don't think F:NV has any Marxist faction or even a Marxian theme, it's themes are focused around nostalgic ideology and the Gnostic need to either destroy the past or worship it. To the end of advancing the Fallout Universe to the next stage of history, I think Mr. House is the only one who even has the capacity to achieve it, even if he's a terrifying computer God who could only be removed by his "employees" in the most idealized scenario. As Benny puts it: "Mr House hides Vegas under his skirt when the bombs drop so it's his? forever?" not that Benny is a proletarian revolutionary or anything, but a Mr. House ending would require that House be willing to take on proteges or somehow put himself in a position to be removed, but since that's a question more of game mechanics than narrative, I'll ignore it. Am I wrong? Who do you think a Marxist should choose?
Edited last time by krates on 09/19/2020 (Sat) 17:54:19.
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>>4774 >>4775 And anyone who says House is a retard. He's a literal neo-feudalist with a robot army.
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>>4721 It's called historical materialism
>>795 Wow
>>795 pdf of said book

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HOI4 general: "Who even plays unmoded?" edition Anonymous Gamer 04/02/2020 (Thu) 13:16:37 No. 258 [Reply] [Last]
Since /v/ is now open, I guess it is time to relocate here from /hobby/.
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>>4798 Did and it does not work (atleast with Millennium Dawn and TWR). >>4799 If i do so, what should i write in the launcher settings? Right now they are at "distPlatform": "pdx".
>>4755 Kek, one of the latest teasers has Donald Trump be a democrat with Richard Spencer as his running mate, and Obama is a Communist and has Angela Davis as his running mate lmao
>>4801 You shouldn't write anything, I don't think. You just go to the game folder, open the dowser.exe and enable mods there.
>>4801 Change the "pdx" in launcher settings to "gog" Also the .mod file for each mod has a line with "path=" Make sure it says "path=mod/[MOD NAME]" The mods should always be in the "Documents/Paradox Interactive/Hearts of Iron IV/mod/" folder
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>>4806 Example for Millennium Dawn

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Comrade 09/21/2020 (Mon) 21:39:35 No. 4720 [Reply] [Last]
Woul...would you play it anon?
waiting for vaush to stream this
No. Fuck this game. Unironically put these retards to the wall.
>>4720 what has been brought upon this cursed earth?

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/aoe/ Age of Empires General Comrade 09/20/2020 (Sun) 02:22:40 No. 4681 [Reply] [Last]
The new cutscenes narrations suck such as that of Attila's campaigns. Heard there might be a mod for it but still seems senseless that the vibe of the original narrations were just butchered that way for whatever reason.
>>4796 The narration in William Wallace campaign got shafted as well.

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Diplomacy Thread Anonymous Comrade 03/14/2020 (Sat) 17:18:33 No. 4786 [Reply] [Last]
Any of you guys play the objectively best board game around? Any alliances better than R/T?
>tfw you need friends to play board games with deal breaker :(
old ass thread but Austria Italy is certainly a match for Russia Turkey assuming the other powers aren't interfering with the east. Also western triple is the strongest alliance that is actually realistic in the average game (i.e. the players can actually stay allied through to the end game)
>>4787 The online community for Diplomacy is vibrant tho. You can find different people to play against on web Diplomacy every day. It's not nearly as fun as playing with friends in my experience but it's still 8/10

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/tw/ Total War General Comrade 09/17/2020 (Thu) 20:22:25 No. 4630 [Reply] [Last]
Does what it says on the tin.
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>>4733 <american civil war mod Why would anyone want to play the most boring conflict ever
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>>4739 Of course, by that I mean 1880s civil war, modern American civil war setting is based and cool https://www.youtube.com/watch?v=beYDa8B82tA
If you could have any setting in a TW game, what would it be? Personally I'd love a Russian Civil War one.
>>4778 Anything about relatively modern warfare wouldn't fly in a game like this, FOTS was already horrific in the mixed arms warfare, shelling, etc and also quite small for the scale of modern war. Drakengard 1 could be cool, if far fetched. Also, ancient mesopotamian, how about that? But not shitty like Troy. For real, bronze age warfare but either completely high fantasy mythological, or totally gritty and realistic. Also, Volound keeps destroying. Now about missile combat. https://youtu.be/GEvYxZfwrQg
I just want a game set in the postclassical mesoamerican era with a spanish conquest setting, so I can wipe the floor with the spanish conquistadors as the aztecs:^).

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Fire Emblem thread Comrade 09/25/2020 (Fri) 17:25:26 No. 4773 [Reply] [Last]
I don't know if any of y'all like Fire Emblem here but I decided to start a thread anyway.
My favorite fire emblem is super smash bros.

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Fighting Games bear 04/20/2020 (Mon) 07:31:49 No. 360 [Reply] [Last]
General for all fighting games and fighting game competitive scenes 2D, 3D, Anime, Tag-Teams, Platform, Shrek Super Slam
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>>3158 Huh, ok, that's reasonable. I usually didn't mind those things so I enjoyed the games regardless. Also I find the special-kills (brutalities/fatalities) by the newer characters were cool in the newer Kombats (such as the predator and xenomorph.
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>>607 skullgirls is great and they did a really good job with some of the mechanics and character designs, or rather how each of their gameplay styles are designed (I really like how they designed grapplers like beowulf and cerebella). too bad their one chance at a revival got screwed over with EVO online getting canceled. >>370 umvc3/mvc3 had some dumb shit for sure and definitely could have used some patches but it was great all around. kinda of ironic about the patches since mvc3 was popular for a long time and got next to nothing while mvci got regular patches till they cut support for the game due to low interest/disney leaving the game to die.
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Did anyone else play street fighter on those bootleg flea market consoles?
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Someone mentioned Ninja Storm and Naruto here so this is probably the best thread for this question. Is Jump Force a bad game? I get that it has problems, but frankly I feel like its massively overhated and the bandwagon of shitting on it really ruined the potential of a pan-shonen fandom being formed like for Super-Smash Bros and other such vidya.
>>4758 I mean, if you're playing it purely to jack off to the franchises then maybe not, but what always kills those games is how utterly sloppy it looks to spectators, the overtly long combos and supers and the overcentralizing burst/vanish mechanics. If you want actually competitive shonen games there's always GNT4 tho

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hoi4 femboy mod tan, femboy 09/23/2020 (Wed) 01:02:10 No. 4744 [Reply] [Last]
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>>4753 >autism <for pointing out that "femboy hooters" is a retarded name that ignores what HOOTERS is. ok fag
>>4759 autism
>>4769 Idiocy
>>4770 autism
>>4771 idiocy

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AAAAAAAAAAAAAA AAAAAAAAAAAAAAA 09/21/2020 (Mon) 15:28:55 No. 4711 [Reply] [Last]
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>>4762 >an argumentum ad populum (Latin for "appeal to the people"[1]) is a fallacious argument that concludes that a proposition must be true because many or most people believe it That wasn't my argument you illiterate moron. I was pointing out that every arena shooters sucks besides Halo. How about you take an actual philosophy class instead of frantically looking up lists of logical fallacies and throwing one out until it sticks?
>>4752 It's hilarious how everyone who says this cannot point to ONE, I repeat, ONE arena shooter that did it better than Halo. They always have to backpedal and bring in games with heavy single-player focus (ex. Deus Ex, System Shock) because they know that all their complaints are overruled by multiplayer balancing concerns. >THE MAPS ARE TOO LINEAR <In order to create a balanced multiplayer between two teams >YOU CAN'T HOLD FIVE BILLION WEAPONS <In order to create a balanced multiplayer and to prevent teams from creating never-ending streams of bullets and plasma with no reloading >YOU AUTOMATICALLY REGEN HEALTH <In order to up the game speed and prevent it from being reaction-time and camping biased >WAHHH CONSOLE FOCUSED <Literally every Halo game is now on Steam seriously kill yourselves retards
All those games sucks anyway. Good riddance.
>>4732 they are, obsidian and inxile both are the same devs that made the original games >>4737 everytime I mention fallout here someone has to do this...
>>4764 Half your argument was that games better than Halo weren't popular. Perhaps you should read your own posts?


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